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#SEEK AND DESTROY PS2 MINE CHALLENGE FOR FREE#
What really won us over was when we stumbled across a real estate shop that offered us a garage for free in return for advertising their business on the side of the car.
#SEEK AND DESTROY PS2 MINE CHALLENGE DRIVERS#
But you'll need a team if you want a proper game - cue your attempts to woo some fellow drivers over to your side. The owner of the stadium hasn't had his ball delivered though, so a quick trip to the sports store to pick up the ball and deliver it means the stadium's open for business. Rewards for your willingness to explore come in the shape of about twenty mini-games, like car soccer. Take our mate Goro for example: "The bridge to the North is Island Bridge, but my name is better." Quite.
The travelling between locations is completely seamless - remarkable when you consider the sheer size of the map and the number of locations you'll visit.Īfter a while, the races themselves became superficial, and instead we were more interested in exploring the possibilities of the cities and chatting to some of the bizarre locals. Getting to these races means a hefty drive between cities, and by hefty we mean at least five minutes along the freeway. You'll also find money dotted about the landscape which you can combine with your race winnings to buy new parts and paint jobs for your car, and upgrades are naturally essentially for you to start winning subsequent races. Later, as we were browsing the options screen we found a stamps book, which outlines specific errands and tasks that you can undertake to fill your stamps book up - the returning of the wallet we found to the local police station was one such errand. stuff! We found a wallet behind a bush in the car park of the first town's radio station, which we ignored. We started coming across photo shops offering to take your car's picture against local scenery, a coffee shop offering us sponsorship, little collectible items dotted about town - just loads of. Going for a drive around the boxy cartoonish town was reminiscent of the similar sections in Seek and Destroy (same developer), yet the towns exhibited far more features than we'd anticipated.
Road Trip Adventure is more complex than we could have possibly imagined. We headed back to the garage and selected the "Drive around town" option, and this is the point at which our expectations were turned completely on their head. So far, so every other 'wacky' and 'zany' mediocre racer ever. The car handled like a filled skip in the first race, but we managed to pull second place and were completely unimpressed the AI was on rails, the simpleton graphics wouldn't make a PSone flinch, and we'd get more of a sense of speed from riding on the back of a drunken tortoise with arthritis. What this boils down to is a trek across an enormous world map entering races on a variety of wacky tracks, attempting to come at least sixth in every single race once per "licence", of which there are three. The premise of RTA is that the president of wherever has decided that he's fed up with his job, and will hand over the presidency to whoever can win the World Grand Prix and then beat him in a final race for the prize.